
What Are Limit Breaks?
Each time a Character is hit during a battle, a bar called the Limit Break is increased. When the bar is filled up, the Character can unleash a special Magic, or Attack power.
Most of the Character in the game have Four Limit Levels, with two special moves at each level.
Here's how gaining limit breaks works--except for Cait and Vincent--I'll talk about them in the end.
Every character has 3 levels of limit breaks, each with 2 breaks. You have to learn both breaks on each level before you can use the character's level 4 limit manual. If you are having trouble using your level 4 limit break manual it is probably because you haven't learned all 6 limit breaks for that character!!!!! That means for Cloud, Aeris, Tifa, Barrett, Yuffie, Cid, and Red, each will have to have learned 6 limit breaks before they can use their level 4 manual!
For Vincent there is only one break per level so he only has to learn a total of 3 limit breaks before he can use his level 4 manual. Cait Sith doesn't have a limit break manual.
Each player starts with their level 1 1st break. To get the level 1 2nd
break you must use the level 1 1st break 8 times.
To get the level 2 1st break you have to kill 80 enemies. IT DOES NOT MATTER WHETHER OR NOT YOU'VE LEARNED OR EVEN USED YOUR LEVEL 1 2ND BREAK!!!! This is what screws people up, it is possible to get the level 2 1st break without having learned the level 1 2nd, but to use the character's level 4 manual you have to have learned every break.
If you're having trouble using a character's level 4 manual go back and check
to see that you've learned BOTH limit breaks for all 3 levels--if one is
missing you have to set your limit break back to that level and learn
it. This is one of the most frequent e-mail question I get!
To register a kill the character has to be the one to deliver the blow
that kills the enemy. For example, if it's Cloud's hit that causes the
enemy to die then, even if the other characters had caused damage to the
creature first, Cloud will be the one who gets the kill. It does not
matter how you kill the enemy, limit breaks, spells, summons, or good old
physical violence.
To get the level 2 2nd break you have to use the level 2 1st break 7
times.
To get the level 3 1st break you have to have killed 80 enemies since
gaining the level 2 1st break--again it doesn't matter if you've even
learned the level 2 2nd break.
To get the level 3 2nd break you need to use the level 3 1st break 6
times.
Once you've learned your level 3 2nd break (and all others before it) you
can go to your item list and use the character's level 4 manual on
him or her
Here are the exceptions to the rules just stated:
Vincent only has one break per level--he starts with level 1, to get to
level 2 Vincent has to kill 60 enemies, to get to level 3 he has to kill
another 60--as soon as he gets to level 3 you can use his level 4 manual.
Cait Sith only has two limit levels--he begins with level one and he needs
to kill 80 enemies to get to level 2.
Cloud
Limit 1:
Braver- Cloud jumps up and slices the enemy in half
Cross-Slash- Cloud slashes an X into opponents
Limit 2:
Blade Beam- Cloud fires a beam of energy into an opponent, where the beam spreads out to affect other enemies for 1/3 of the damage
Climbhazard- Cloud shoves his sword into the enemy, doing a "dragon punch" kind of
move
Limit 3:
Meteorain- Cloud casts a meteor type spell which affects all enemies.
Finishing Touch- Cloud creates a tornado that affects all enemies
Limit 4:
Omnislash: Cloud attacks with a slashing frenzy for 15X ; obtain at the Gold Saucer for
32000 Battle Points
Tifa
Limit 1:
Beat Rush- Tifa attacks the enemy with a flurry of hits
Somersault- A second addition to the Beat Rush
Limit 2:
Waterkick- A kick to the mid-section of the enemy
Meteodrive- Tifa grabs the enemy and smashes it
Limit 3:
Dolphin Blow- An uppercut that summons a small dolphin (Square must really have been
running out of ideas....)
Meteor Strike- Tifa jumps up and throws the enemy for damage
Limit 4:
Final Heaven: A burst of energy wipes out the enemy; Found in Tifa's room when you play
the piano. The Piano Code is X, S, T, R1+T, R1+S, X, S, T, R1+X, O, X, S, X.
NOTE: This will not work on Disc One, only on Discs Two and Three, and you have to have Tifa in your party. Sometimes you may end up with the Limit Break or Tifa's Life Savings: 1 gil!
Aeris
Limit 1:
Healing Wind- cures the party for half their HP's
Seal Evil- Aerith casts a spell that paralyzes enemies from moving and using magic
Limit 2:
Breath of the Earth- cures all abnormal statuses
Fury Brand- Fills up the two other party members Limit Gauge
Limit 3:
Planet Protector- allows for invincibility to party members
Pulse of Life- maxes out all members HP/MP and ressurects the dead ones ( a.k.a. LIFE 2
Spell)
Limit 4:
Great Gospel: allows all members HP/MP to max out and gives temporary invincibilty; You must go to the sleeping man in a cave along the riverbed (near Junon). He will tell you how many battles you've had. If the last two digits of the number of battles you have are the same (ex: 788) then he will give you a piece of Mithril. Go to the Blacksmith's house near Gold Saucer and talk to him. Go to the upper floor of his house and look in the small box on the wall. You will get the Great Gospel. Since this can be only done in the first disk, you will need the buggy to go across the riverbed. But how can I get the buggy from the Gold Saucer continent to the other continent? That's easy. If you take the buggy in Costa de Sol and go on the Shinra ship, the buggy comes with you back to the other continent! This takes a while to do so don't say I didn't warn you.
Barrett
Limit 1:
Big Shot- fires a concentrated burst of energy
Mind Break- fires a concentrated burst of energy that steals away enemies MP's
Limit 2:
Grenade Bomb- launches a grenade into a group of enemies
Hammer Blow- kills an enemy with one hit
Limit 3:
Satellite Beam- has a group of lasers crisscrossing the enemy on the ground
Anger Max- Barret does 18 shots of energy to random enemies
Limit 4:
Catastrophe- Barret does 20 shorts of energy to random enemies; if you saved North Corel from the train, then go to a lady wearing a hat in one of the North Corel buildings and she'll give it to you.
Red XIII
Limit 1:
Sled Fang- Red does a running dash against an enemy
Lunatic High- HASTE is cast upon the party
Limit 2:
Blood Fang- Red does a running dash against an enemy and his HP/MP is recharged according to the target's MP
Stardust Ray- 10 shooting stars hit enemies
Limit 3:
Earth Rave- Red has HASTE, BESERK, and a strength increase cast upon himself
Howling Moon- Red hits five targets for good damage
Limit 4:
Cosmo Memory- One hit from Red affects all enemies with heavy damage. Go to the Shinra Mansion in Nivelheim and type in the following numbers in the safe: Right 36, Left 10, Right 59, Right 97. You got 20 seconds so hurry! You also have to find one part of Jenova as a boss.
Cid
Limit 1:
Boost Jump- Cid jumps in the air and impales an enemy of his spear
Dynamite- Cid lights a stick of TNT and fires it into the enemy ranks
Limit 2:
Hyper Jump- similar to boost jump except it hits all enemies for more damage
Dragon- Cid nails an enemy with a dragon
Limit 3:
Dragon Dive- Cid jumps up and slashes 6 random opponents on his spear
Big Brawl - Cid attacks 8 opponents randomly
Limit 4:
Highwind: Cid summons the Highwind to fire 18 missles into the enemies. After getting the sub, search the area near Gold Saucer for a sunken Shinra Airship. Enter the Airship and fight past Reno and Rude to get it.
Yuffie
Limit 1:
Greased Lightning- attack with weapon when damage appears a little late (greased moving?)
Clear Tranquil- fills up all allies max HP
Limit 2:
Landscaper- Earthquake forms underneath an enemy
Bloodfest- Yuffie hits enemies 10X
Limit 3:
Guantlet- a big bomb is launched into enemy ranks
Doom of the Living- Yuffie hits random enemies 15X
Limit 4:
All Creation: Yuffie concentrates and beam of light toasts the enemies; You must defeat the five bosses in the padoga in Wutai and you will get it along with Leviathan Summon Materia.
Vincent
WARNING: Once Vincent morphs into his monster Limit Breaks, you can no longer control him until after the battle. Even if he dies in beast form and you use a Phoenix Down on him in the same battle, he will still retain his form.
Limit 1:
Galian Beast- Vincent morphs into a beast who has 2 attacks:
1. Beserk Dance- multiple hits on one opponent
2. Beast Flare- fires some bombs into enemy ranks for FIRE damage
Limit 2:
Death Gigas- Vincent morphs into a golem (?) who has 2 attacks:
1. Giga Dunk- Beserk Dance with more damage
2. Livewire- toasts enemies
Limit 3:
Hellmasker- Vincent morphs into Jason who has 2 attacks
1. hits enemy five times
2. places a string of status changes on enemy (Poison, Slow, etc.)
Limit 4:
Chaos- morphs into some pyscho and has 2 attacks
Chaos Saber- both toast enemies badly
Satan Impact- both toast enemies badly
To find Chaos go to the waterfall behind North Corel with either a submarine or a gold or black chocobo. You will meet Lucresia, Sephiroth's mother and Vincent's former lover. He will receive Chaos the second time you visit.
Cait Sith
Limit 1:
Dice- 2-6 dice are thrown out and the resulting number is the amount of damage X10
Limit 2:
Slots- slot machine that randomly has the following abilities:
1. Mog Dance- refills party members HP/MP
2. Joker- destroys your party
3. Lucky Gal- increases rate of critical attacks during the battle
4. All Over- wastes the enemy
5. Random Summon- summons a random monster that you have acquired
6. Huge Mog- All members dissappear and Cait's stuffed Mog grows to pound the enemy
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